By Maria Alejandrina Coates
For the Government of Canadaâs 2019 Smart Cities Challenge, Pinnguaq partnered with a group of Nunavut-based organizations to submit a proposal on behalf of the 25 municipalities in Nunavut. Their objective, as outlined in the governmentâs challenge statement, was to address how communities could implement protective and preventative measures to reduce the risk of suicide in Nunavutâwhich is 10 times the national average. Specifically, the challenge required applicants to propose a plan to âincrease the amount and accessibility of peer support networks, educational resources and creative outlets that promote positive mental health to all Nunavummiut.â
The resulting proposalâKatinnganiq: Community, Connectivity and Digital Access for Life Promotion in Nunavutâwas ultimately awarded one of the challengeâs C$10 million prizes, and has now been formalized as a Nunavut-based not-for-profit organization called the Katinnganiq Makerspace Network (KMN). KMNâs mission is to implement and administer the project: a multi-faceted effort to create a network of both digital and physical community hubs (makerspaces) in up to 25 communities in Nunavut, offering opportunities for youth to connect and share knowledge, learn skills through culturally sustaining activities, and to express themselves through creative outlets as pathways to mental wellness.
In part, the project has been designed to refocus the narrative on positive foundations in Nunavut communitiesâmental wellness and âlife promotionââthrough the creation of spaces where learning is achieved through exploration, collaboration and creative play. Over the past few decades, makerspaces have grown from a niche movement into a vibrant, widespread culture, often characterized by its combination of digital fabrication, open hardware, software hacking and traditional crafts, built on an ethos of innovation, openness and skill sharing.š Makerspaces in Nunavut offer gathering places for people of all ages and backgrounds to come together to share, learn, create, experiment, play and have fun. They offer a safe, communal space to bring youth and Elders together to exchange knowledge, access tools, work on projects, learn new skills, share stories and create their own experiences in their own language.
What are commonly referred to today as â21st-century skillsââthings like critical thinking, problem-solving, innovation, creativity, collaboration and communicationâhave been and continue to be the guiding principles built into Inuit Societal Values, known as Inuit Qaujimajatuqangit or the âInuit Way of Knowing.â These are:
- Inuuqatigiitsiarniqârespecting others; relationships and caring for people
- Tunnganarniqâfostering good spirit by being open, welcoming and inclusive
- Pijitsirarniqâserving and providing for family or community, or both
- Aajiiqatigiingniqâdecision-making through discussion and consensus
- Pilimmaksarniq/Pijariuqsarniqâdevelopment of skills through practice, effort and action
- Piliriqatigiingniq or Ikajuqtigiinniqâworking together for a common cause
- Qanuqtuurungnarniqâbeing innovative and resourceful
- Avatimik Kamattiarniqârespect/care for the land, animals and the environment ²
The KMN intends to support education and well-being by integrating makerspaces as central hubs for digital and STEAM-based activities that amplify these Inuit Qaujimajatuqangit principles. Collaboration, creative problem-solving and knowledge-sharing will be key tools for achieving the goals of addressing social inequity, with respect to the digital divide in Nunavut. The project will build on community and individual strengths and capacities while using digital connectivity to create opportunities for intergenerational knowledge transfer and language revitalization. Relationships to the land and environment will be emphasized.
The makerspace network will provide safe, nurturing, welcoming social hubs for Nunavummiut that:
- Provide imaginative and engaging programs including recreational, extra-curricular learning and skills acquisition (leadership, technology, interpersonal); the arts (performance, visual, music); traditional cultural/ language activities; peer mentoring; Elder mentoring; and coaching
- Leverage digital connectivity where youth have opportunities to connect within communities and across Nunavutâs 25 hamlets, share knowledge and express themselves through access to digital tools and technological know-how in new telecommunications technology
- Integrate community support, including wellness services, where youth can access social and community services delivered on a âwhole personâ basis in makerspaces.
KMNâs purpose is to is to enable and empower children and youth to embrace the future with confidence, armed with new coping skills and tools, so they can build a personal sense of belonging, meaning, purpose and hope through participation in STEAM activities.

The Katinnganiq Makerspace Network is slated to launch operations in the fall of 2020, supporting community-led makerspaces with start-up funds and ongoing administrative and logistical support. For more information about the project, please visit the Katinnganiq website or follow developments on Facebook @NunavutKMN.
For more on the evolution of makerspaces in Nunavut, read the story A Place that Makes You Want to Learn.
š Taylor, Nick, Ursula Hurley and Philip Connolly, âMaking Community: The Wider Role of Makerspaces in Public Lifeâ (conference paper, Association for Computing Machinery, CHI Conference on Human Factors in Computing Systems, 2016), 3 (accessed 15 February, 2019) Research Gate Website
² Education Framework: Inuit Qaujimajatuqangit For Nunavut Curriculum. Nunavut Department of Education, Curriculum and School Services Division, 2007. Web. Accessed 8 Jul. 2018. Government of Nunavut Website